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Fathom Dweller and Kosumoth the Hungering

The first hidden mount puzzle Blizzard added to modern WoW. A mumbling orc on the Broken Shore, ten glowing orbs hidden in caves and shipwrecks, and finally a world quest against a monster from the deep.

The Fathom Dweller, an underwater mount.
The Fathom Dweller, an underwater mount.
  • TypeMount
  • ExpansionLegion
Type: mount (underwater) · Added: patch 7.0.3 · Players: solo · Final step: the Kosumoth world quest, which comes round about every two weeks

The orbs must be clicked in order, but not all in one session. Each orb takes about 50 minutes to respawn after someone uses it. Bring water breathing, such as Draenic Water Breathing Elixirs: two of the orbs are deep underwater. To check your progress:

/run local a={43730,43731,43732,43733,43734,43735,43736,43737,43760,43761}for i,q in ipairs(a)do print(format("Orb %s: %s",i, C_QuestLog.IsQuestFlaggedCompleted(q) and "\124cFF00FF00Done\124r" or "\124cFFFF0000Not Done\124r")) end

The start: Drak'thul and the Weathered Relic

On the southern shore of the Broken Shore (37.5, 71.6) sits the orc Drak'thul. Talk to him until he runs out of things to say and tells you to leave.

Drak'thul's camp on the Broken Shore.
Drak'thul's camp on the Broken Shore.
Drak'thul.
Drak'thul.
Exhaust every dialogue option.
Exhaust every dialogue option.

Then find a small cave at 58.6, 54.0. The entrance is framed with bones and lit by a green torch. In the last room, at the base of the right-hand bone of the two straight ahead, is a dirt mound with the Weathered Relic. Take it back to Drak'thul and go through his new dialogue. The orbs are now active for you.

The cave entrance with its green torch.
The cave entrance with its green torch.
The dirt mound at the back of the cave.
The dirt mound at the back of the cave.
Looting the Weathered Relic.
Looting the Weathered Relic.

Orb 1: Azsuna (38.0, 37.4)

Push through the bushes under a tree to find a hidden cave. The orb is by the fountain at the back.

The hidden entrance under the tree.
The hidden entrance under the tree.
The first orb by the fountain.
The first orb by the fountain.
Click it to start the sequence.
Click it to start the sequence.

Orb 2: Stormheim (32.9, 75.9)

A cave behind a purple-leaved tree on the road between Suramar and Stormheim. The banshee Kangaxx inside hits hard. Sneak past, use crowd control that works on undead, or die and click the orb as a ghost. It's in a bag at the back.

The cave on the Suramar road.
The cave on the Suramar road.
The second orb in a bag.
The second orb in a bag.
Watch out for Kangaxx.
Watch out for Kangaxx.

Orb 3: Val'sharah (41.5, 81.2)

A cave hidden between a tree and red flowering bushes. An Arcane Servitor stands by the orb. Interrupt its casts.

The cave entrance in Val'sharah.
The cave entrance in Val'sharah.
The third orb.
The third orb.
Close up.
Close up.

Orb 4: Broken Shore, underwater (29.2, 78.6)

This spot is in fatigue water, so fly over it first and only then dive. In the underwater cave, the orb sits under a small tent. Steam vents nearby hit very hard, so move carefully.

Diving down to the cave.
Diving down to the cave.
The underwater entrance between the rocks.
The underwater entrance between the rocks.
The fourth orb under the tent.
The fourth orb under the tent.
Mind the steam vents.
Mind the steam vents.

Orb 5: Azsuna (59.4, 13.1)

A cave between mana crystals and withered trees. The orb is inside the round dome at the back.

The cave entrance in northern Azsuna.
The cave entrance in northern Azsuna.
The dome at the back.
The dome at the back.
The fifth orb.
The fifth orb.

Orb 6: Stormheim, underwater (67.4, 14.7 on the Broken Isles map)

North of Shield's Rest, the cave entrance is right below an impaled great white shark. The orb is on the islet in the middle. Steam vents again.

The impaled shark marks the entrance.
The impaled shark marks the entrance.
The sixth orb on the central islet.
The sixth orb on the central islet.
Close up.
Close up.

Orb 7: Highmountain (55.8, 38.5)

Ignore the obvious cave here. The right one is hidden in the bushes beside it. The orb is inside one of the skulls on the wall.

The hidden cave in the bushes.
The hidden cave in the bushes.
The skulls along the wall.
The skulls along the wall.
The seventh orb inside a skull.
The seventh orb inside a skull.

Orb 8: Azsuna (54.0, 26.2)

A cave under a group of trees and bushes. The orb is under the shrubbery at the very back.

The cave entrance.
The cave entrance.
The back of the cave.
The back of the cave.
The eighth orb under the bushes.
The eighth orb under the bushes.

Orb 9: Eye of Azshara, under the shipwreck (79.5, 89.3)

The trickiest one. In the outdoor Eye of Azshara, swim into the shipwreck from below, look up and go through the opening, then follow the route through the hull to a cave entrance hidden behind seaweed. The orb is in the water on the right, between stalagmites. Water breathing makes this far less stressful.

The shipwreck on the map.
The shipwreck on the map.
Route 1: into the wreck from below.
Route 1: into the wreck from below.
Route 2: up through the opening.
Route 2: up through the opening.
Route 3.
Route 3.
Route 4.
Route 4.
Route 5.
Route 5.
Route 6: the cave behind the seaweed.
Route 6: the cave behind the seaweed.
The ninth orb between the stalagmites.
The ninth orb between the stalagmites.
Close up.
Close up.

Orb 10: back to Drak'thul

The last orb is on the table in Drak'thul's camp. Click it and he thanks you for silencing the whispers in his head. That unlocks the world quest DANGER: Kosumoth the Hungering for your character.

The final orb on Drak'thul's table.
The final orb on Drak'thul's table.

Kosumoth the Hungering

When the world quest is up, kill Kosumoth in the outdoor Eye of Azshara (47.0, 50.1). The quest rewards either the Fathom Dweller or the Hungering Claw battle pet, and it only appears about once every two weeks. Keep an eye on the world quest map. Alts can often just do the world quest without repeating the orbs. If Legion world quests aren't unlocked on your account, you'll first need Friendly with the Dreamweavers, Highmountain Tribe, Court of Farondis, Valarjar and the Wardens.

Kosumoth the Hungering in the Eye of Azshara.
Kosumoth the Hungering in the Eye of Azshara.
Editor, Lost WOW

Mira Duskwood is the pen name of the Lost WOW editorial team. Mira writes the secret walkthroughs and the history of the lost areas, and keeps them up to date when a patch changes something.

  • How this guide was made. Every step was checked against at least two independent sources (Warcraft Wiki, Wowhead and Icy Veins), and against the patch notes for anything that changed over time.
  • Last updated . When a patch moves a step or breaks a puzzle, the page is corrected and the date changes.
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